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Found 4 results

  1. STTNG_Sound_and_Music_REMIX_V3_by_LMH01 View File This is a remix of this pack: STTNGRemix by Guest! I just changed/added some soundtracks! Here is a video from me playing with this soundpack: This is a (almost) full list of the music titels i added: 000003multiball_theme: David Bell - Fleet Battle [Sacrifice of Angels] Riot Games - OdysseyMapBossFight 000004asteroid_thread: DennisMcCarthy - Defiant to the Rescue James Paget - Together as One 000005-battle_simulation: Cezame Trailers - Omniverse (Epic Sci-Fi Hybrid Music) 000006-hurry_up: Short - Weakened Shields 000007-game_over: Short - The Day is Saved Stranded Life is a Dream (Alternate) 000010-multiball_theme: The San Fran Hustle - Multiball Two Steps From Hell - Realm Of Power (Skyworld - Epic Emotional Orchestral Drama) 000011-asteroid_threat_2: Riot Games - Mecha Zero Sion 000016-search_the_galaxy_mission_selection: We Come in Peace Stranded 000020-multiball_starting_theme: Star Trek Discovery - Action Theme The Battle For Peace 000021-asteroid_threat_1 In Custody James Paget - Together As One 000022-ball_in_shooterlane: First Officer's Log 000023-cardassians: The San Fran Hustle - Cardassians 000025-q: Weakened Shields 000027-romulans_hit: Fired Earth Music - The Sorcerer 000028-mission_select: StarTrek-PleasantDreams[NightTerrors] 000029-multiball_theme_hit: Star Trek Discovery - Action Theme 000042-final_frontier: Cézame Trailers - The Balance Of The Universe (Epic Powerful Dramatic Orchestral) - First Try Submitter LMH01 Submitted 02/10/2020 Category Star Trek TNG  
  2. Version 3.0

    18 downloads

    This is a remix of this pack: STTNGRemix by Guest! I just changed/added some soundtracks! Here is a video from me playing with this soundpack: This is a (almost) full list of the music titels i added: 000003multiball_theme: David Bell - Fleet Battle [Sacrifice of Angels] Riot Games - OdysseyMapBossFight 000004asteroid_thread: DennisMcCarthy - Defiant to the Rescue James Paget - Together as One 000005-battle_simulation: Cezame Trailers - Omniverse (Epic Sci-Fi Hybrid Music) 000006-hurry_up: Short - Weakened Shields 000007-game_over: Short - The Day is Saved Stranded Life is a Dream (Alternate) 000010-multiball_theme: The San Fran Hustle - Multiball Two Steps From Hell - Realm Of Power (Skyworld - Epic Emotional Orchestral Drama) 000011-asteroid_threat_2: Riot Games - Mecha Zero Sion 000016-search_the_galaxy_mission_selection: We Come in Peace Stranded 000020-multiball_starting_theme: Star Trek Discovery - Action Theme The Battle For Peace 000021-asteroid_threat_1 In Custody James Paget - Together As One 000022-ball_in_shooterlane: First Officer's Log 000023-cardassians: The San Fran Hustle - Cardassians 000025-q: Weakened Shields 000027-romulans_hit: Fired Earth Music - The Sorcerer 000028-mission_select: StarTrek-PleasantDreams[NightTerrors] 000029-multiball_theme_hit: Star Trek Discovery - Action Theme 000042-final_frontier: Cézame Trailers - The Balance Of The Universe (Epic Powerful Dramatic Orchestral) - First Try
  3. Sound Overlap on STTNG

    Hi, Is anyone else having issues with overlapping sounds? For example on extra ball or when Picard interrupts data "thank you Mr Data' the background sound is supposed to cut out while the new track is played but instead they both play together creating a jumbled mess. Has anyone else had a problem with this and is there a fix? Thanks in advance. Mario
  4. STTNG-L7/LX7 Project

    For anyone that is interested, I am currently working on a project that will support both L7 and LX7 (cast) for STTNG. The roms are identical on terms of sound requests with the LX7 having additional requests for the staff requests. Besides having some "funny quotes" (which can be disabled) there are some additional end of game message that Picard will say depending on how far you get into the game (Final Frontier/Q/Borg). I have run the cast roms for years now for these few additional quotes as it adds something to the game. I decided that I wanted to start with this project as I am rather picky about audio quality and found some issues in the current legacy package and wanted to add the additional cast requests back in. The end goal, will be to build on this project as a frame work utilizing the cast rom, for it's extra requests (specifically end of ball options) which will give even more even more flexibility for future projects. I have just finished the process of doing a completely new rip of the original roms and added the missing sounds that were missing in the original folder structure template, Bridge/M1, as well as the cast round requests. I have made minor corrections to some of the sounds (blips/dead space) that probably would have been hard to notice, but drove me crazy. I have also left the files in an uncompressed state, which makes the current project file around 2GB. It should be noted however, that there are areas where significant space can be reclaimed, but I have not had the time to get that far into the project. Music for example is currently sitting at around 5:00 minutes a song and is causing some lag issues (expected) as the files are not trimmed correctly. This is an area I could use some help as I have not had a chance to try and look in pinmame to see when sound requests are being used for the Main theme as an example as it has multiple copies of it in the request structure. If anyone wants to get involved, please let me know. My initial tests have been positive
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